Post-Apocalyptic Boredom Sets in With ‘Metro 2033′
by Marc Patterson
Seems everyone is going gaga over the latest post-apocalyptic first person shooter trip through madness from THQ. Metro 2033 is a new game based on a novel by the same name that is highly reminiscent of… well, everything that’s come before it. I personally have checked out the trailer and don’t see what any of the fuss is about. The monsters look unoriginal, the premise… been there, done that countless times before. So where’s the creativity? And mostly where are we supposed to find the motivation to go out and drop fifty bucks on this splatter-fest? I dunno. I suppose it will appeal to those folks (13 year old boys) who will buy any game that involves shooting up zombies and monsters. Me? I’ll pass.
The synopsis:
The year is 2033. The world has been reduced to rubble. Humanity is nearly extinct. The half-destroyed cities have become uninhabitable through radiation. Beyond their boundaries, they say, lie endless burned-out deserts and the remains of splintered forests. Survivors still remember the past greatness of humankind. But the last remains of civilization have already become a distant memory, the stuff of myth and legend.
More than 20 years have passed since the last plane took off from the earth. Rusted railways lead into emptiness. The ether is void and the airwaves echo to a soulless howling where previously the frequencies were full of news from Tokyo, New York, Buenos Aires. Man has handed over stewardship of the earth to new life-forms. Mutated by radiation, they are better adapted to the new world. Man’s time is over. A few score thousand survivors live on, not knowing whether they are the only ones left on earth. They live in the Moscow Metro.
But don’t let me be the judge for you. Check it out the trailer yourself:












